![]() Notably, your knight keeps fighting when you’re not playing the game. ![]() This is where you will need to time the usage of special skills, revive potions, additional spending, if needed. The only thing your knight can not do automatically is fight a boss. You do not control his direction, nor his fighting frenzy.Īll you can do is activate a special ability and upgrade his weapon, armor and magic skills when you have enough coins. Your Nonstop Knight dashes through the levels of the dungeons, to which there seems to be no end. As lazy as it is, with the minimum input from the player, it still has a nice feeling of progression, and requires just enough effort on your part to stay addicting. So, a week into lazy playing I did not feel compelled to turn it off. The sound score is ambient enough to provide the extra immersion effect, but it’s not sickeningly catchy. ![]() Everything here looks crisp and rich, from the protagonist to the blasts and jumps, and slashing swords. ![]() I love the battle animations, the characters and the dungeons. First of all, Nonstop Knight looks darn good. ![]()
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